| Both sides previous revision Previous revision Next revision | Previous revision |
| start [2026/09/24 05:29] – Update start 104.30.180.108 | start [2026/10/02 20:51] (current) – 162.128.185.66 |
|---|
| ====== Nilgiri the Forgotten World ====== | x |
| | |
| Welcome to **Nilgiri the Forgotten World**. | |
| | |
| Nilgiri is a DikuMUD-based game. [[https://troublerazor.x10.mx/Mud/jdownloads/Muds/misc/mudlists/1991/910911.txt|It came online in August 1991]] and is among the oldest continuously running DikuMUDs on the Internet. The proper name has always been "The Forgotten World"; early players mostly knew it by hostname ''nilgiri.berkeley.edu'' port ''5000''. Like most MUDs of that era, it ran on college resources: a student-assigned Sun workstation in Tilden Hall at UC Berkeley, before commercial ISPs were common. It began as a Sequent I clone and shared players with Copper from CU Boulder, Eltanin from Caltech, and its sister Sequent. | |
| | |
| Nilgiri the Forgotten World is in the care of Robert Jeremy Bogue and Frederick Nacino. The current codebase is a DikuMUD variant written entirely by Frederick Nacino. | |
| | |
| * [[nilgiri:codelaw|Code Law]] — code philosophy & resources | |
| * [[nilgiri:dikumud|DikuMUD]] | |
| | |
| ===== Connect ===== | |
| | |
| ssh nilgiri@nilgiri.net | |
| | |
| Password: ''letmein'' | |
| | |
| More detail: [[nilgiri:connect|Connecting to Nilgiri]] | |
| | |
| Current game iteration reset in September 2026. | |
| | |
| [[https://www.facebook.com/groups/2226239663/|Nilgiri Facebook group]] | |
| | |
| ====== Player ====== | |
| | |
| * [[player:gamelaw|Game Law]] — how the game works (systems, economy, skills, weather, justice, …) | |
| * [[player:skilllaw|Skill Law]] — practiced abilities & the skills tree | |
| * [[player:spelllaw|Spell Law]] — spells on the same tree (practice & cast) | |
| * [[player:shoplaw|Shop Law]] — shopkeepers, buy/list/value/identify/balance | |
| * [[player:auctionlaw|Auction Law]] — listing, bidding, timers, fees, and delivery | |
| * [[player:purpose|Purpose]] | |
| * [[player:privacypolicy|Privacy policy]] | |
| | |
| ====== Immortal ====== | |
| | |
| * [[immortal:creationlaw|Creation Law]] — building rooms, objects, mobiles, items, zones, and shops in-game (topic pages for rooms, objects, items, mobiles, zones, shops) | |
| * [[immortal:scriptlaw|Script Law]] — attaching scripts to rooms, objects, mobiles, and items (topic pages per type) | |